|  | 1.0.0 API documentation
    | 
 
 
 
Go to the documentation of this file.
   20 #include "../geometric.hpp" 
   21 #include "../gtx/closest_point.hpp" 
   22 #include "../gtx/vector_query.hpp" 
   24 #ifndef GLM_ENABLE_EXPERIMENTAL 
   25 #       error "GLM: GLM_GTX_closest_point is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." 
   26 #elif GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) 
   27 #       pragma message("GLM: GLM_GTX_closest_point extension included") 
   38         template<
typename genType>
 
   40                 genType 
const& orig, genType 
const& dir,
 
   41                 genType 
const& planeOrig, genType 
const& planeNormal,
 
   42                 typename genType::value_type & intersectionDistance);
 
   47         template<
typename T, qualifier Q>
 
   49                 vec<3, T, Q> 
const& orig, vec<3, T, Q> 
const& dir,
 
   50                 vec<3, T, Q> 
const& v0, vec<3, T, Q> 
const& v1, vec<3, T, Q> 
const& v2,
 
   51                 vec<2, T, Q>& baryPosition, T& 
distance);
 
   55         template<
typename genType>
 
   57                 genType 
const& orig, genType 
const& dir,
 
   58                 genType 
const& vert0, genType 
const& vert1, genType 
const& vert2,
 
   64         template<
typename genType>
 
   66                 genType 
const& rayStarting, genType 
const& rayNormalizedDirection,
 
   67                 genType 
const& sphereCenter, 
typename genType::value_type 
const sphereRadiusSquared,
 
   68                 typename genType::value_type & intersectionDistance);
 
   72         template<
typename genType>
 
   74                 genType 
const& rayStarting, genType 
const& rayNormalizedDirection,
 
   75                 genType 
const& sphereCenter, 
const typename genType::value_type sphereRadius,
 
   76                 genType & intersectionPosition, genType & intersectionNormal);
 
   80         template<
typename genType>
 
   82                 genType 
const& point0, genType 
const& point1,
 
   83                 genType 
const& sphereCenter, 
typename genType::value_type sphereRadius,
 
   84                 genType & intersectionPosition1, genType & intersectionNormal1,
 
   85                 genType & intersectionPosition2 = genType(), genType & intersectionNormal2 = genType());
 
   90 #include "intersect.inl" 
  
GLM_FUNC_DECL bool intersectRayPlane(genType const &orig, genType const &dir, genType const &planeOrig, genType const &planeNormal, typename genType::value_type &intersectionDistance)
Compute the intersection of a ray and a plane.
GLM_FUNC_DECL bool intersectLineTriangle(genType const &orig, genType const &dir, genType const &vert0, genType const &vert1, genType const &vert2, genType &position)
Compute the intersection of a line and a triangle.
GLM_FUNC_DECL bool intersectRaySphere(genType const &rayStarting, genType const &rayNormalizedDirection, genType const &sphereCenter, const typename genType::value_type sphereRadius, genType &intersectionPosition, genType &intersectionNormal)
Compute the intersection of a ray and a sphere.
GLM_FUNC_DECL bool intersectLineSphere(genType const &point0, genType const &point1, genType const &sphereCenter, typename genType::value_type sphereRadius, genType &intersectionPosition1, genType &intersectionNormal1, genType &intersectionPosition2=genType(), genType &intersectionNormal2=genType())
Compute the intersection of a line and a sphere.
GLM_FUNC_DECL bool intersectRayTriangle(vec< 3, T, Q > const &orig, vec< 3, T, Q > const &dir, vec< 3, T, Q > const &v0, vec< 3, T, Q > const &v1, vec< 3, T, Q > const &v2, vec< 2, T, Q > &baryPosition, T &distance)
Compute the intersection of a ray and a triangle.
GLM_FUNC_DECL T distance(vec< L, T, Q > const &p0, vec< L, T, Q > const &p1)
Returns the distance between p0 and p1, i.e., length(p0 - p1).